Plinth is a studio workspace exploration for interior design, shown across desktop and mobile.
It raises a useful product question: what should stay consistent across devices, and what should adapt?
Prototyping lets you explore those decisions before committing to development.
At IKUBIX, a five-day Prototype Sprint focuses on one agreed product flow—bringing structure, visual direction, and interaction into a clickable experience.
What workflow would you bring into a sprint?
